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Returnal save update
Returnal save update














By using ‘Suspend Cycle,’ Returnal creates a single-use suspend point, and upon turning the game back on, that suspend point is completely deleted and cannot be used a second time. However, don’t get too comfortable: the game’s director Harry Kreuger noted in a PlayStation blog post that the feature is only a single-use save state, and not a normal ‘Save Game’ option. Players are now free to exit the game and completely turn off their system without losing their progress, something that wasn’t possible before the 2.0 patch.

Returnal save update update#

Thankfully, today’s update has solved this problem, at least temporarily.Ī new ‘Suspend Cycle’ feature allows players to pause their gameplay to continue later.

returnal save update

This would be fine, but some playthroughs can last for hours–much too long for this kind of title. A rogue-like, Returnal doesn’t allow players to save, instead opting to utilize the risk-reward dynamic. It’s hard to imagine that a game released in 2021 wouldn’t allow players to save, but the issue has been a cause for concern since the title’s release. Its important to note that while Suspend Cycle creates a save state, this save is not permanent, and can only be reloaded once. If you defeat a boss, for example, you keep the item you get to progress to. It was everything players wanted to see in a next-gen title, and yet, one big flaw quickly became apparent–the save feature, or lack thereof. Like a lot of roguelike games, Returnal does save certain items between runs.

returnal save update returnal save update

The game, developed by Housemarque, was in development for over four years, and took full control of the DualSense controller and console capabilities, with advanced haptic feedback, 3D spatial audio, and real-time ray tracing. Originally announced at Sony’s PlayStation 5 reveal stream in June 2020, Returnal was one of the first big titles released for the powerful new gaming console.














Returnal save update